An underwater, multispectral light source: Difference between revisions

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''Underwater light sources''
''Underwater light sources''


''Absorption of water''
''Absorption of light in water''
 
Water exhibits much higher absorption of photons than air at some wavelengths of light.  This can be seen in the graph below. [[File:D65waterabsorption.jpg]]
''Scattering in water''
Increasing the depth of the water increases the absorption, which can be modeled by the absorption equation <math>I(x) = I(x_o)*exp(-\alpha(x-x_o))</math> where <math>\alpha</math> is the absorption coefficient for water at the wavelength of interest and <math>I(x)</math> and <math>I(x_o)</math> are the intensities at the final and starting locations, respectively.
''Scattering in water'


== Methods ==
== Methods ==

Revision as of 21:27, 16 March 2015

Group members: Bhrugurajsinh Pradyumansinh Chudasama, Candice Murray, Anirban Chatterjee


Introduction

Background

Circuit Design


Optical Design

Underwater light sources

Absorption of light in water Water exhibits much higher absorption of photons than air at some wavelengths of light. This can be seen in the graph below. File:D65waterabsorption.jpg Increasing the depth of the water increases the absorption, which can be modeled by the absorption equation I(x)=I(xo)*exp(α(xxo)) where α is the absorption coefficient for water at the wavelength of interest and I(x) and I(xo) are the intensities at the final and starting locations, respectively. Scattering in water'

Methods

Results

Conclusions

References