WenkeZhangChien-YiChang: Difference between revisions

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==== Lense Shading ====
==== Lense Shading ====
<span style="color:#FFFFFF; background:#FF69B4">TODO @chien-yi</span>
In this project, we will correct lens shading


== Results ==
== Results ==

Revision as of 10:07, 6 December 2020

Introduction

Background

Methods

Overview

Figure 1: Cornell box lighting estimation simulation pipeline


Light Modeling

Physical Based 3D Scene Rendering

Camera Modeling

Lense Shading

In this project, we will correct lens shading

Results

Lens Shading

TODO @chien-yi

Lighting Estimation

Real Scene

TODO @wenke add colorbar to grayscale colormap

3D Scene

TODO @wenke add model figures

Conclusions

Reference

[1] A system for generating complex physically accurate sensor images for automotive applications. Z. Liu, M. Shen, J. Zhang, S. Liu, H. Blasinski, T. Lian, and B. Wandell,Electron. Imag., vol. 2019, no. 15, pp. 53-1–53-6, Jan. 2019.

[2] A simulation tool for evaluating digital camera image quality (2004). J. E. Farrell, F. Xiao, P. Catrysse, B. Wandell . Proc. SPIE vol. 5294, p. 124-131, Image Quality and System Performance, Miyake and Rasmussen (Eds). January 2004

TODO @chien-yi

Appendix

Psych221 Cornell Box Lighting Estimation project page

Psych221 Cornell Box Lighting Estimation source code